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June 24th, 2020OpenIV 4.0.1

Today we are happy to announce the release of OpenIV 4.0.1, the minor release with focus on better games support and stability.

Since this is a minor release without new features, we do not have new video for you today.

Installation and updates improvements

With this release, we are starting to rollout our new install and update system. Here are the improvements from this first step:

  • The setup package is now smaller.
  • Download speed for updates from this version to the future version should be faster than previous.

Our future improvements for install and update system includes:

  • Small partial patches support. This will allows us update some files of OpenIV (like RDR 2 filenames databases or localization packs) without updating whole application.
  • Different update channels support. This will allows us to provide BETA versions before general release.

Those improvements planned to arrive later this year.

Red Dead Redemption 2 support

For Red Dead Redemption 2 support, our goal was to provide better user experience. We focused on two things: file names and bug fixes.

In OpenIV 4.0.1, we added many names for files, audio tracks and some of text keys. Modding community found and provided many of those names and strings. To keep track of all the names and other strings we created new GitHub repository that everyone can use and contribute. You can find it here – https://github.com/OpenIV-Team/RAGE-StringsDatabase, in this repository you can see all the names and strings that currently known by OpenIV, they are divided into text databases. Besides strings, it also contain set of small tools that allows you to work with those databases and makes it easier to add new strings yourself. Work is still in progress, currently there is not much documentation.

Other changes for RDR 2:

  • We fixed an issue where it was not possible to run Red Dead Redemption 2 from OpenIV.
  • We fixed an issue resulting in OpenIV crash when trying to open some of the RDR 2 audio files.
  • We fixed an issue where OpenIV incorrectly exports multichannel audio from RDR 2.
  • We fixed an issue where OpenIV was not able to work with some textures in RDR 2.
  • We added ability to export META/PSO files to XML format from file context menu.

Grand Theft Auto IV: Complete Edition support

Recently Rockstar Games updated GTA IV to Grand Theft Auto IV: Complete Edition and now we provide better support for this version:

  • We added ability to view Episodes (The Lost and Damned and The Ballad of Gay Tony) animations and cut scenes when OpenIV work with GTA IV: Complete Edition.
  • We fixed an issue where it was not possible to run GTA IV: Complete Edition from OpenIV.
  • We added more key names for GXT entries.

General changes, improvements, and fixes in OpenIV 4.0.1

  • We fixed an issue where it was not possible to run Grand Theft Auto V (Epic Games Store Version) from OpenIV.
  • We fixed an issue resulting in OpenIV crash while opening some modes and textures in GTA V.
  • We fixed an issue where OpenIV did not update size of embedded archive when all files removed from it.
  • You can add more names and strings into OpenIV databases by editing files in your documents folder here: Documents\OpenIV\[Game Name]\Strings\ Starting with this update OpenIV will automatically reload content of those files without restart.

You can find change log for this version on our bug-tracker here.

UI Localization

We have an instruction how to translate OpenIV into your own language and we are calling for you to do so. You can find the localization guide on GitHub. There is no differences between 4.0 and 4.0.1.

Special thanks to our supporters

We want to say thank you to all our supporters on Patreon and other platforms.

This release is supported by:

  • Jay S.
  • And many others…

Thank you.

To learn more visit our Patreon page at https://www.patreon.com/OpenIV

Download

If you already have OpenIV, it will ask you for update next time you run it. If you still do not have OpenIV, use the link below to download it right now.

Download

March 5th, 2020OpenIV 4.0

Today we are happy to announce the release of OpenIV 4.0, first version with Red Dead Redemption 2 support. Please, take a look:

Red Dead Redemption 2

With OpenIV 4.0 we introducing very basic level of support for Red Dead Redemption 2. First of all, currently, there is no editing capabilities. With OpenIV 4.0 you will not be able to edit any RDR 2 files.

Since this is our first release with Red Dead Redemption 2 support, available features also very limited. With OpenIV 4.0 you can:

  • Open and view RDR 2 RPF archives. (Not all file names are available, see below)
  • Open and view RDR 2 Textures (.ytd)
  • Open and view RDR 2 META/PSO files (.ymt, .ymf, .yas, .ych, .ymap .ytyp)
  • Open and listen to RDR 2 Audio files (.awc)
  • Open and view RDR 2 Language files (.yldb)

Support for Red Dead Redemption 2 will be expanded in the future versions.

RDR 2 RPF Archives support

Few things you need to know:

  • New RPF8 archives does not have names for their entries, only hashes;
  • It is possible to harvest file names from the game itself. Just like GTA V, RDR 2 has many META, XML and PSO files that contain names of the files and archives. We already have some archives where all the file names are known.
  • Currently OpenIV 4.0 has a very limited database of the file names, we are hoping to grow list of the known names with every new update in the future.

RDR 2 META/PSO support

Unlike GTA V, with RDR 2 we are using different approach for supporting PSO files. Currently you are able to open and view all PSO files in XML form. However, for the most of those files many names and strings are missing. The format of the resulted XML is also not finished yet, so the game will not be able to load those files in the XML form as you can do with some files in the GTA V.

There is a lot of data in the PSO files that needs to be analyzed, many file names can be mined from them. We will do this in the future updates. For now, it is just basic support for you to research.

In the future releases we are going to merge our GTA V and RDR 2 PSO code so it will be possible to view all the files in GTA V and provide editing capabilities for RDR 2 PSO files.

General changes, improvements, and fixes in OpenIV 4.0

We added new option into OpenIV settings to skip “Select game and platform dialog”:

You can find change log for this version on our bug-tracker here.

UI Localization

We have an instruction how to translate OpenIV into your own language and we are calling for you to do so. You can find the localization guide on GitHub. As for existing localizations, here is the list of differences between 3.2 and 4.0.

Special thanks to our supporters

We want to say thank you to all our supporters on Patreon and other platforms.

This release is supported by:

  • Jay S.
  • KeGaming
  • And many others…

Thank you.

To learn more visit our Patreon page at https://www.patreon.com/OpenIV

Download

If you already have OpenIV, it will ask you for update next time you run it. If you still do not have OpenIV, use the link below to download it right now.

Download

November 12th, 2019Red Dead Redemption 2 support

Today we are happy to announce OpenIV support for the PC version of Red Dead Redemption 2. Support for RDR 2 is much anticipated by community and we are working hard to bring it to you as soon as possible.

Red Dead Redemption 2

Red Dead Redemption 2 is going to be the first game in the Red Dead series that support by OpenIV. However, we are also working on the support for the first Red Dead Redemption. Support for the first Red Dead Redemption probably coming later next year since right now we are busy with the RDR 2.

RPF Archives

Right now OpenIV is able to open new RPF8 archives from the RDR2. But, there is few things you need to know:

  • New RPF8 archives does not have names for their entries, only hashes;
  • It is possible to harvest file names from the game itself. Just like GTA V, RDR 2 has many META, XML and PSO files that contain names of the files and archives. We already have some archives where all the file names are known.
  • The first version will probably has a very limited database of the file names, we are hoping to grow list of the known names with every new update in the future.

General files support

Currently we are working on support for the most of the basic files. There is not much sense to release new version now when you cannot open the files you want to look into. In the first release, we are hoping to support most of the data files and some of the basic resources.

Modding support

Just like with GTA V, the first version with RDR 2 support will not have any editing capabilities. There is still few things need to be figured out before we can edit RDR 2 resources and archives.

The next version

At the current moment, we do not have any ETA on the when new version of the OpenIV will be released. As mentioned before, we need to add support for the most of the general files first.

Patreon

For the past week, we posted few updates on the RDR 2 support on our Patreon page. We are going to continue to do so. If you want to know more information about please consider joining here:

https://www.patreon.com/OpenIV

October 29th, 2019OpenIV 3.2

Today we are happy to announce the release of OpenIV 3.2. Please, take a look:

What’s new in OpenIV 3.2

Grand Theft Auto V

In this release our main focus for Grand Theft Auto V was on adding support for more PSO files.

  • We added support for gtxd.ymt
  • We added support for credits.ymt
  • We added support for carmodcols.ymt
  • We added support for peds.ymt
  • We added support for playerspecialabilities.ymt
  • We added support for mapdatacullboxes.ymt
  • We added support for popgroups.ymt
  • We added support for all tunables ymt files:
    • combattasks.ymt, crimetasks.ymt, defaulttasks.ymt, dispatchtuning.ymt, generalevents.ymt, generaltasks.ymt, iksolvers.ymt, minimap.ymt, motiontasks.ymt, movementevents.ymt, movementtasks.ymt, pedtargetevaluator.ymt, physicstasks.ymt, playerinfo.ymt, playertargetting.ymt, randomevents.ymt, reactionevents.ymt, relationshiptuning.ymt, responsetasks.ymt, scenariotasks.ymt, servicetasks.ymt, shockingevents.ymt, situationalclipsets.ymt, soundevents.ymt, tacticalanalysis.ymt, vehicleaitasks.ymt, vehicletasks.ymt, wantedtuning.ymt, weaponevents.ymt, weapontasks.ymt, wildlifemanager.ymt
    • Those files are usually located in x64\data\tune folder.
  • We added support for movie subs ymt files. Those files are located in the moviesubs.rpf archives.
  • We changed the way how OpenIV reads different integer values from META/XML files. It should improve compatibility with user generated XML files.

Max Payne 3

  • We added support for .cut files. You can open and edit them as XML.
  • OpenIV will now open .cutsub (XML) files in the inbuilt text editor.

Grand Theft Auto IV

  • We fixed an issue where GTA IV SCO decompiler was unable to read SCO files properly.
  • We fixed an issue in Global Search where search for audio tracks did not worked as expected.

Package Installer – OIV Format 2.2

With OpenIV 3.2 we introducing new version of OIV Package Format – 2.2. There are two main changes in the new format:

  • Extended commands for editing XML files
  • Support for modifying GTA V PSO files using XML editing commands

You can find new format specification here on GitHub.

Global search

In this release, we made few improvements to the Global Search. First of all we significantly improved export speed from the search window. And for Grand Theft Auto V and Max Payne 3 we added audio tracks search:

General changes, improvements, and fixes

  • In the OpenIV main window, “Sort By” and “Group By” are now two separated options. The behavior of sorting and grouping is copying Windows File Explorer.
  • We fixed an issue where it was not possible to use undo in the Text Editor after failed save attempt.
  • We fixed an issue resulting in removed read only attribute from the files.
  • We fixed critical issue where OpenIV was not able to add new files into RPF archive if this archive has empty files.
  • We fixed an issue where OpenIV crash while importing models with empty high lod from openFormats.
  • OpenIV now uses HTTPS to download updates.
  • In the Audio Player OpenIV will mark audio tracks in red color if they were not loaded properly.

You can find change log for this version on our bug-tracker here.

UI Localization

We have an instruction how to translate OpenIV into your own language and we are calling for you to do so. You can find the localization guide on GitHub. As for existing localizations, here is the list of differences between 3.1 and 3.2.

Special thanks to our supporters

We want to say thank you to all our supporters on Patreon and other platforms.

This release is supported by:

  • _30
  • Bashar Chriebati

Thank you.

To learn more visit our Patreon page at https://www.patreon.com/OpenIV

Download

If you already have OpenIV, it will ask you for update next time you run it. If you still do not have OpenIV, use the link below to download it right now.

Download

Hello everyone,
As part of preparing our next OpenIV release, we decided to move OIV Package Format specification from our own wiki to GitHub repository.

Since Package Format specification was the only useful thing on our wiki, we are closing it.

If you have, any suggestions on how we can improve our documentation feel free to leave a comment or create an issue on GitHub.

Thank you and we see you soon…
OpenIV Team.

December 28th, 2018OpenIV – First 10 years


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