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OpenIV 0.9.1 (build 240, openFormats)

OpenIV 0.9.1 (build 260, openFormats)

After 768 days from last public OpenIV has been released.  And today, at last, released new version of OpenIV with openFormats support. OpenIV 0.9.1 is big step forward in OpenIV development and in all GTA IV modding. Most parts of OpenIV code has been rewrite, so now it more faster and stably than previous versions. At last now OpenIV can work fine with all versions and patch’s of Grand Theft Auto IV and Episodes from Liberty city collection.

Download OpenIV 0.9.1 (build 240, openFormats)

openFormats

Finally full work collision available for GTA Modding community. GIMS are updated – 03/01/2011.

Download links: Read the rest of this entry »

Теперь мы можем создавать полностью рабочие коллизии для GTA IV с помощью OpenIV/openFormats.
Now we can make full work collisions for GTA IV by using OpenIV/openFormats.

Новая бета версия openFormats будет доступна всем в субботу 19 числа.
New openFormats beta will be available in Saturday 19.
OpenIV Song
Version 1 – http://bit.ly/hf1BsL – Версия 1
Version 2 – http://bit.ly/hKem7V – Версия 2
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This beta version now available to beta testers.
Эта версия доступна бета тестерам.

My .black project

History of .black – RAGE research project

Author: GooD-NTS
Nizhniy Novgorod, 2010

I started my .black project in May, 2008 when GTA IV’d been just released on xbox360. Right now I don’t remember why I’ve started it, maybe I just want to see how the Rockstar Games use the new engine.

OpenRPF

It all started from a small program called OpenRPF, what I’ve made for opening RPF archives. It wasn’t functional enough because it could only open archives directly, not to decrypt anything (at that time I didn’t know about RAGE encryption). During the first days of May I was trying to find out, how the encryption is used in RAGE and how I could decrypt it. As this time I found one great man. His nickname was Listener. I am sure, you all know who it is. I began to ask him different questions about encryption but he refused to give me any information because it was confidential and offered me to find it by myself in assembler codes of GTA IV. He gave me the link to IDA and necessary plugins for it, and gave some pieces of advice.

Next week after that I was searching for it, I’ve never seen PPC ASM before, so it was hard. The whole week I was questioning Listener, and after a week I have done it. So I understood everything I wanted about RAGE encryption and got an ability to continue my work with archives. Also I have joined to Listener and small closed community (on sannybuilder.com) who’ve started the GTA IV research.

Read the rest of this entry »

openFormats with OpenIV Tools

So, openFormats testing continues. Today I’m releasing new version that is in addition to converting resources into openFormats also includes some of OpenIV functions.

Links, for download:

New version of openFormats BETA:  http://bit.ly/opnFRS4

New version of GISM scripts from 3Doomer: http://bit.ly/gismv095

List of changes in openFormats BETA:

[Release 3, Version 4, 18.12.2010]
+ Added cmd line param, “-noglass” to disable aero glass transparency
+ Added OpenIV Tools
+ Texture editor (*.wtd)
+ Collision viewer (*.wbn;*.wbd)
+ Models viwer (*.wdr;*.wdd;*.wft)
+ Expiry date: 31.12.2010
* Updated Readme.txt

Good luck in testing and don’t forget get feedback.

openFormats with OpenIV Tools


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