May 25th, 2014OpenIV 2.0 for Grand Theft Auto V
Today we are proud to announce OpenIV 2.0 release with Grand Theft Auto V support. OpenIV 2.0 allows you to open and view common GTA V files like archives, textures, collisions and some types of visual models. In addition, you able to use powerful OpenIV Audio player to listen great GTA V sounds and music files. Currently OpenIV supports Xbox 360 and ps3 versions of GTA V with some differences in available features, but it is just a first public release of OpenIV with GTA V support, you can expect more features for GTA V in future releases. Full change log will be available here a little bit later. Please read important note about encryption keys below.
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April 21st, 2014OpenIV 1.6.1 for Grand Theft Auto IV and Max Payne 3
Yet another small release for OpenIV. As usual, we fixed some bugs; added new cool features like you can see in video above. Full change log available here.
I hope the next release will have some big features 🙂
April 19th, 2014How to import/export GTA IV/EfLC vehicles models to 3Ds Max
March 22nd, 2014Grand Theft Auto V: Textures [.black/OpenIV]
March 9th, 2014OpenIV 1.6
We’re proud to announce that OpenIV 1.6 has been released. This is maintains release, so no new features, but some important issues was fixed. Full list of changes can be found here.
openFormats for GTA IV models were changed, so you need to update your 3DsMax scripts before you can use it with new OpenIV. The updates for scripts will be releases soon in few days.