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April 6th, 2013OpenIV: Animation viewer – peds [GTAIV/EfLC]

Posted by GooD-NTS in English, Grand Theft Auto IV, Grand Theft Auto IV, OpenIV, OpenIV, Resources, Video, Видео, Ресурсы, Русский

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7 Responses to “OpenIV: Animation viewer – peds [GTAIV/EfLC]”

  • Condorfox Says:
    April 6th, 2013 at 15:47

    I suppose we are very close to an animation/bones exporter, right?

  • Leito Says:
    April 6th, 2013 at 19:58

    When are you going to release this version?

  • nardol Says:
    April 6th, 2013 at 22:04

    can’t wait for 1.4!!!

    btw, been following roadmap and was only GXT files to release but now two more features, i feel this will never be released :_(

  • Dean Says:
    April 6th, 2013 at 22:19

    Holy god, that’s amazing. Do you think Max Payne 3 will be supported with this eventually?

  • GooD-NTS Says:
    April 7th, 2013 at 11:11

    I suppose we are very close to an animation/bones exporter, right?
    Condorfox, Not yet.

    When are you going to release this version?
    Leito, as soon as it will done.

    btw, been following roadmap and was only GXT files to release but now two more features, i feel this will never be released
    nardol, those features are always been there, but they was hidden. Here will some more features before release.

    Holy god, that’s amazing. Do you think Max Payne 3 will be supported with this eventually?
    Dean, for Max Payne 3 it must be created from scratch. And also we still have some strong issues with rendering skinned models in Max Payne 3.

    To all, more news will come this month.

  • Leito Says:
    April 7th, 2013 at 17:07

    Would be awesome to import cutscenes animations to Simple Native Trainer!

  • Great work,keep your works. Says:
    April 13th, 2013 at 18:50

    gtaiv-skins.blogspot.com

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