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After OpenIV 1.0 with Max Payne 3 supports was released, some people have a question, why OpenIV is not supported consoles version, but in .black they are open fine. In this message I want to explain this situation.

So, historically Rockstar release their games on consoles before PC, and some games are released only on consoles (Red Dead Redemption, for example). But we need to know about changes was made in RAGE, so we need to research it too. Because of it we were able to release Max Payne 3 support so fast. But we never had point to make public tools for console versions. Here we have some reason for it: Read the rest of this entry »

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Donwload OpenIV 1.0

Today is a great day in OpenIV‘s history.Today we are release OpenIV with support of two different game – Grand Theft Auto IV and Max Payne 3. We just start work with Max Payne 3, but now OpenIV 1.0 is the only tool outside of Rockstar studios which is not just to open game archive, but and allow you to view texture resources and collision bounds objects.

Besides Max Payne 3 support in OpenIV 1.0 we have made a lot of work to improve our openFormats for GTA IV. Also we are fixes many bugs and errors.

As always you can found change log here: https://openiv.com/bugs/changelog_page.php

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Today we glad to bring to you new version of OpenIV which some fully new features and improvements.
Full description of new version and features you can find here at forums. As always you can find full list of changes on this page.


If you have installed OpenIV run it for getting update, otherwise download it by link on top of the page.

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