View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000843 | OpenIV | openFormats | public | 2022-02-12 15:16 | 2022-02-14 00:29 |
| Reporter | NWBear | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | ||
| Platform | Windows | OS | 10 (64-bit, 32-bit) | OS Version | 10.0 |
| Product Version | 4.1 | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0000843: Issue with texture names containing spaces | ||||
| Description | When attempting to use the Open Texture Dictionary format if any of the texture names contain spaces OpenIV will not be able to reimport it. | ||||
| Steps To Reproduce | 1. Export texture dictionary that contains textures that have spaces in their names 2. Attempt to reimport that otd | ||||
| Tags | gtav | ||||
| Game | Grand Theft Auto V | ||||
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You should not use spaces in texture names in RAGE based games. |
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I agree, however there are developers who do. A tool I made to deal with developer's excessively sized textures for FiveM relies on being able to process the otds though. I've created a system to work around it for now though. If there's was a way that the otd system could be patched to handle it though that would be cool. |