View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000117 | OpenIV | openFormats | public | 2012-05-05 18:07 | 2012-05-22 07:38 |
Reporter | Castello2401 | Assigned To | GooD-NTS | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 0.9.4 (build 298, "motion-3") | ||||
Target Version | 1.0 (build 330) | Fixed in Version | 1.0 (build 330) | ||
Summary | 0000117: Textures always export to .PNG while models exporting from .WPFL | ||||
Description | При экспорте .wpfl текстуры по умолчанию сохраняются в .png формате, несмотря на то что в настройках oF выставлен .dds | ||||
Tags | No tags attached. | ||||
Game | Grand Theft Auto IV/EfLC | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2012-05-05 18:07 | Castello2401 | New Issue | |
2012-05-06 09:03 | GooD-NTS | Assigned To | => GooD-NTS |
2012-05-06 09:03 | GooD-NTS | Reproducibility | have not tried => always |
2012-05-06 09:03 | GooD-NTS | Status | new => assigned |
2012-05-06 09:03 | GooD-NTS | Product Version | => 0.9.4 (build 298, "motion-3") |
2012-05-06 09:03 | GooD-NTS | Target Version | => 1.0 (build 330) |
2012-05-06 09:03 | GooD-NTS | Summary | Экспорт текстур .wpfl => Textures always export to .PNG while models exporting from .WPFL |
2012-05-17 10:51 | GooD-NTS | Game | GTA IV => Grand Theft Auto IV/EfLC |
2012-05-22 07:38 | GooD-NTS | Status | assigned => resolved |
2012-05-22 07:38 | GooD-NTS | Fixed in Version | => 1.0 (build 330) |
2012-05-22 07:38 | GooD-NTS | Resolution | open => fixed |
2015-02-22 18:12 | GooD-NTS | Category | openFormats (global) => openFormats |