{"id":965,"date":"2014-03-09T23:44:53","date_gmt":"2014-03-09T19:44:53","guid":{"rendered":"http:\/\/openiv.com\/?p=965"},"modified":"2019-06-17T19:24:20","modified_gmt":"2019-06-17T16:24:20","slug":"openiv-1-6-2","status":"publish","type":"post","link":"https:\/\/openiv.com\/?p=965","title":{"rendered":"OpenIV 1.6"},"content":{"rendered":"<p><center><iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube.com\/embed\/eyKObXa6btE?controls=1\" frameborder=\"0\" allowfullscreen=\"\"><\/iframe><\/center><br \/>\nWe\u2019re proud to announce that <strong>OpenIV 1.6<\/strong> has been released. This is maintains release, so no new features, but some important issues was fixed. Full list of changes can be found here.<br \/>\n<strong>open<\/strong><em>Formats<\/em> for <strong>GTA IV<\/strong> models were changed, so you need to update your 3DsMax scripts before you can use it with new <strong>OpenIV<\/strong>. The updates for scripts will be releases soon in few days.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We\u2019re proud to announce that OpenIV 1.6 has been released. This is maintains release, so no new features, but some important issues was fixed. Full list of changes can be found here. openFormats for GTA IV models were changed, so you need to update your 3DsMax scripts before you can use it with new OpenIV. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[3,19,21,5,11],"tags":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":963,"url":"https:\/\/openiv.com\/?p=963","url_meta":{"origin":965,"position":0},"title":"OpenIV 1.6","date":"9 March, 2014","format":false,"excerpt":"\u041c\u044b \u0440\u0430\u0434\u044b \u0441\u043e\u043e\u0431\u0449\u0438\u0442\u044c, \u0447\u0442\u043e \u0431\u044b\u043b\u0430 \u0432\u044b\u043f\u0443\u0449\u0435\u043d\u0430 \u043d\u043e\u0432\u0430\u044f \u0432\u0435\u0440\u0441\u0438\u044f OpenIV 1.6. \u042d\u0442\u0430 \u0432\u0435\u0440\u0441\u0438\u044f \u043d\u0435 \u0441\u043e\u0434\u0435\u0440\u0436\u0438\u0442 \u043d\u043e\u0432\u044b\u0445 \u0444\u0443\u043d\u043a\u0446\u0438\u0439, \u043d\u043e \u0438\u0441\u043f\u0440\u0430\u0432\u043b\u044f\u0435\u0442 \u0432\u0430\u0436\u043d\u044b\u0435 \u043e\u0448\u0438\u0431\u043a\u0438 \u0432 \u0440\u0430\u0431\u043e\u0442\u0435 OpenIV. \u041f\u043e\u043b\u043d\u044b\u0439 \u0441\u043f\u0438\u0441\u043e\u043a \u0438\u0437\u043c\u0435\u043d\u0435\u043d\u0438\u0439 \u043c\u043e\u0436\u043d\u043e \u043f\u043e\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0437\u0434\u0435\u0441\u044c. openFormats \u0434\u043b\u044f \u043c\u043e\u0434\u0435\u043b\u0435\u0439 GTA IV \u0431\u044b\u043b\u0438 \u0438\u0437\u043c\u0435\u043d\u0435\u043d\u044b, \u043f\u043e\u044d\u0442\u043e\u043c\u0443 \u043d\u0435\u043e\u0431\u0445\u043e\u0434\u0438\u043c\u043e \u043e\u0431\u043d\u043e\u0432\u0438\u0442\u044c 3DsMax \u0441\u043a\u0440\u0438\u043f\u0442\u044b. \u041e\u0431\u043d\u043e\u0432\u043b\u0435\u043d\u0438\u044f \u0434\u043b\u044f \u0441\u043a\u0440\u0438\u043f\u0442\u043e\u0432 \u0431\u0443\u0434\u0443\u0442 \u0432\u044b\u043f\u0443\u0449\u0435\u043d\u044b \u0432 \u0431\u043b\u0438\u0436\u0430\u0439\u0448\u0435\u0435 \u0432\u0440\u0435\u043c\u044f.","rel":"","context":"In &quot;Grand Theft Auto IV&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":117,"url":"https:\/\/openiv.com\/?p=117","url_meta":{"origin":965,"position":1},"title":"OpenIV 0.8 (build 157) public beta","date":"28 December, 2008","format":false,"excerpt":"OpenIV 0.8 (build 157) First public beta To download OpenIV click the Download button. \u00a0 OpenIV 0.8 Features: Viewing of GTA IV files via function \"Open Content\" Full support of the RPF2 format. You can add, delete or replace any files Viewing and extacting data from RPF3 archives (file names\u2026","rel":"","context":"In &quot;English&quot;","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/openiv.com\/imgaes\/beta0.png?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":1047,"url":"https:\/\/openiv.com\/?p=1047","url_meta":{"origin":965,"position":2},"title":"OpenIV 2.3 \u2013 openFormats for Max Payne 3 \u201cdrawable\u201d models","date":"25 February, 2015","format":false,"excerpt":"Greetings to all! Today we are proud to release OpenIV 2.3. In last few months we have developed a new system that allows us to work with RAGE Resources in more easy and elegant way. It also helps to describe and research resources faster, so we will be able to\u2026","rel":"","context":"In &quot;English&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":252,"url":"https:\/\/openiv.com\/?p=252","url_meta":{"origin":965,"position":3},"title":"History of .black &#8211; RAGE research project","date":"4 January, 2011","format":false,"excerpt":"My .black project History of .black - RAGE research project Author: GooD-NTS Nizhniy Novgorod, 2010 I started my .black project in May, 2008 when GTA IV\u2019d been just released on xbox360. Right now I don't remember why I\u2019ve started it, maybe I just want to see how the Rockstar Games\u2026","rel":"","context":"In &quot;.black&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1393,"url":"https:\/\/openiv.com\/?p=1393","url_meta":{"origin":965,"position":4},"title":"OpenIV 3.0","date":"30 April, 2018","format":false,"excerpt":"Today, we are releasing OpenIV 3.0 with some surprising features, please take a look: What\u2019s new in OpenIV 3.0 PlayStation 4 support We are happy to announce new platform support for Grand Theft Auto V, please welcome PlayStation 4 (Orbis). We never actually thought this will be possible, but files\u2026","rel":"","context":"In &quot;.black&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":169,"url":"https:\/\/openiv.com\/?p=169","url_meta":{"origin":965,"position":5},"title":"News","date":"24 April, 2009","format":false,"excerpt":"Development of a new version of OpenIV continues, and now I will tell you about the changes that have already been made in the new version. Most of the Core-code has been rewritten and now OpenIV is faster and more stable. New SCO decompiler works much faster than the old\u2026","rel":"","context":"In &quot;English&quot;","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.picamatic.com\/show\/2009\/04\/23\/08\/19\/3382440_bigthumb.png?resize=350%2C200","width":350,"height":200},"classes":[]}],"_links":{"self":[{"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts\/965"}],"collection":[{"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=965"}],"version-history":[{"count":2,"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts\/965\/revisions"}],"predecessor-version":[{"id":1579,"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts\/965\/revisions\/1579"}],"wp:attachment":[{"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=965"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=965"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=965"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}