{"id":1621,"date":"2019-10-29T22:54:27","date_gmt":"2019-10-29T19:54:27","guid":{"rendered":"https:\/\/openiv.com\/?p=1621"},"modified":"2019-10-29T23:21:20","modified_gmt":"2019-10-29T20:21:20","slug":"openiv-3-2-2","status":"publish","type":"post","link":"https:\/\/openiv.com\/?p=1621","title":{"rendered":"OpenIV 3.2"},"content":{"rendered":"\n<p>Today we are happy to announce the release\nof OpenIV 3.2. Please, take a look:<\/p>\n\n\n\n<center><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/oMF94sbBtZc?controls=1\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/center>\n\n\n\n<h1>What\u2019s new in OpenIV 3.2<\/h1>\n\n\n\n<h2>Grand Theft Auto V<\/h2>\n\n\n\n<p>In this release our main focus for Grand\nTheft Auto V was on adding support for more PSO files.<\/p>\n\n\n\n<ul><li>We added support for gtxd.ymt<\/li><li>We added support for\ncredits.ymt<\/li><li>We added support for\ncarmodcols.ymt<\/li><li>We added support for peds.ymt<\/li><li>We added support for\nplayerspecialabilities.ymt<\/li><li>We added support for\nmapdatacullboxes.ymt<\/li><li>We added support for\npopgroups.ymt<\/li><li>We added support for all\ntunables ymt files:<ul><li>combattasks.ymt,\ncrimetasks.ymt, defaulttasks.ymt, dispatchtuning.ymt, generalevents.ymt,\ngeneraltasks.ymt, iksolvers.ymt, minimap.ymt, motiontasks.ymt,\nmovementevents.ymt, movementtasks.ymt, pedtargetevaluator.ymt,\nphysicstasks.ymt, playerinfo.ymt, playertargetting.ymt, randomevents.ymt,\nreactionevents.ymt, relationshiptuning.ymt, responsetasks.ymt,\nscenariotasks.ymt, servicetasks.ymt, shockingevents.ymt,\nsituationalclipsets.ymt, soundevents.ymt, tacticalanalysis.ymt,\nvehicleaitasks.ymt, vehicletasks.ymt, wantedtuning.ymt, weaponevents.ymt,\nweapontasks.ymt, wildlifemanager.ymt<\/li><\/ul><ul><li>Those files are usually located\nin x64\\data\\tune folder.<\/li><\/ul><\/li><li>We added support for movie subs\nymt files. Those files are located in the moviesubs.rpf archives.<\/li><li>We changed the way how OpenIV\nreads different integer values from META\/XML files. It should improve\ncompatibility with user generated XML files.<\/li><\/ul>\n\n\n\n<h2>Max Payne 3<\/h2>\n\n\n\n<ul><li>We added support for .cut\nfiles. You can open and edit them as XML.<\/li><li>OpenIV will now open .cutsub\n(XML) files in the inbuilt text editor.<\/li><\/ul>\n\n\n\n<h2>Grand Theft Auto IV<\/h2>\n\n\n\n<ul><li>We fixed an issue where GTA IV\nSCO decompiler was unable to read SCO files properly.<\/li><li>We fixed an issue in Global\nSearch where search for audio tracks did not worked as expected.<\/li><\/ul>\n\n\n\n<h2>Package Installer &#8211; OIV Format 2.2<\/h2>\n\n\n\n<p>With OpenIV 3.2 we introducing new version\nof OIV Package Format \u2013 2.2. There are two main changes in the new format:<\/p>\n\n\n\n<ul><li>Extended commands for editing\nXML files<\/li><li>Support for modifying GTA V PSO\nfiles using XML editing commands<\/li><\/ul>\n\n\n\n<p>You can find new format specification <a href=\"https:\/\/github.com\/OpenIV-Team\/OpenIV-PackageFormat\">here on GitHub<\/a>.<\/p>\n\n\n\n<h2>Global search<\/h2>\n\n\n\n<p>In this release, we made few improvements\nto the Global Search. First of all we significantly improved export speed from\nthe search window. And for Grand Theft Auto V and Max Payne 3 we added audio\ntracks search:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter\"><img src=\"https:\/\/cloud.ntscorp.ru\/i\/2019.10\/01.png\" alt=\"\"\/><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter\"><img src=\"https:\/\/cloud.ntscorp.ru\/i\/2019.10\/02.png\" alt=\"\"\/><\/figure><\/div>\n\n\n\n<h2>General changes, improvements, and fixes<\/h2>\n\n\n\n<ul><li>In the OpenIV main window,\n&#8220;Sort By&#8221; and &#8220;Group By&#8221; are now two separated options. The\nbehavior of sorting and grouping is copying Windows File Explorer.<\/li><li>We fixed an issue where it was\nnot possible to use undo in the Text Editor after failed save attempt.<\/li><li>We fixed an issue resulting in\nremoved read only attribute from the files.<\/li><li>We fixed critical issue where\nOpenIV was not able to add new files into RPF archive if this archive has empty\nfiles.<\/li><li>We fixed an issue where OpenIV\ncrash while importing models with empty high lod from openFormats.<\/li><li>OpenIV now uses HTTPS to\ndownload updates.<\/li><li>In the Audio Player OpenIV will\nmark audio tracks in red color if they were not loaded properly.<\/li><\/ul>\n\n\n\n<p>You can find change log for this version on our bug-tracker <a href=\"https:\/\/openiv.com\/bugs\/changelog_page.php?version_id=39\">here<\/a>.<\/p>\n\n\n\n<h2>UI Localization<\/h2>\n\n\n\n<p>We have an instruction how to translate OpenIV into your own language and we are calling for you to do so. You can find the localization guide <a href=\"https:\/\/github.com\/OpenIV-Team\/OpenIV-Languages\">on GitHub<\/a>. As for existing localizations, <a href=\"https:\/\/github.com\/OpenIV-Team\/OpenIV-Languages\/commit\/eb0f3e2f0d405cd5c00c2628c5831330147c5af3\">here<\/a> is the list of differences between 3.1 and 3.2.<\/p>\n\n\n\n<h2>Special thanks to our supporters<\/h2>\n\n\n\n<p>We want to say thank you to all our\nsupporters on Patreon and other platforms.<\/p>\n\n\n\n<p>This release is supported by:<\/p>\n\n\n\n<ul><li>_30<\/li><li>Bashar Chriebati<\/li><\/ul>\n\n\n\n<p>Thank you.<\/p>\n\n\n\n<p>To learn more visit our Patreon page at <a href=\"https:\/\/www.patreon.com\/OpenIV\">https:\/\/www.patreon.com\/OpenIV<\/a><\/p>\n\n\n\n<h2>Download<\/h2>\n\n\n\n<p>If you already have OpenIV, it will ask you\nfor update next time you run it. If you still do not have OpenIV, use the link\nbelow to download it right now.<\/p>\n\n\n\n<center><a href=\"https:\/\/openiv.com\/WebIV\/guest.php?get=1\"><img src=\"https:\/\/openiv.com\/wp-content\/themes\/curved-10\/images\/downloadOIV.png\" alt=\"Download\"><\/a><\/center>\n","protected":false},"excerpt":{"rendered":"<p>Today we are happy to announce the release of OpenIV 3.2. Please, take a look: What\u2019s new in OpenIV 3.2 Grand Theft Auto V In this release our main focus for Grand Theft Auto V was on adding support for more PSO files. We added support for gtxd.ymt We added support for credits.ymt We added [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[17,3,19,23,21,5,11],"tags":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":1618,"url":"https:\/\/openiv.com\/?p=1618","url_meta":{"origin":1621,"position":0},"title":"OpenIV 3.2","date":"29 October, 2019","format":false,"excerpt":"\u0421\u0435\u0433\u043e\u0434\u043d\u044f \u043c\u044b \u0440\u0430\u0434\u044b \u0441\u043e\u043e\u0431\u0449\u0438\u0442\u044c \u043e \u0432\u044b\u043f\u0443\u0441\u043a\u0435 OpenIV 3.2. \u0418\u0437\u043c\u0435\u043d\u0435\u043d\u0438\u044f \u0432 OpenIV 3.2 Grand Theft Auto V \u0412 \u044d\u0442\u043e\u0439 \u0432\u0435\u0440\u0441\u0438\u0438 \u043d\u0430\u0448\u0438\u043c \u0433\u043b\u0430\u0432\u043d\u043e\u0439 \u0437\u0430\u0434\u0430\u0447\u0435\u0439 \u0434\u043b\u044f Grand Theft Auto V \u0431\u044b\u043b\u043e \u0434\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0438\u044f \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0438 \u0434\u043b\u044f \u0431\u043e\u043b\u044c\u0448\u0435\u0433\u043e \u043a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u0430 PSO \u0444\u0430\u0439\u043b\u043e\u0432. \u0414\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 gtxd.ymt\u0414\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 credits.ymt\u0414\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 carmodcols.ymt\u0414\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 peds.ymt\u0414\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 playerspecialabilities.ymt\u0414\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 mapdatacullboxes.ymt\u0414\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 popgroups.ymt\u0414\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430\u2026","rel":"","context":"In &quot;Grand Theft Auto IV&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":985,"url":"https:\/\/openiv.com\/?p=985","url_meta":{"origin":1621,"position":1},"title":"OpenIV 2.0 for Grand Theft Auto V","date":"25 May, 2014","format":false,"excerpt":"Today we are proud to announce OpenIV 2.0 release with Grand Theft Auto V support. OpenIV 2.0 allows you to open and view common GTA V files like archives, textures, collisions and some types of visual models. In addition, you able to use powerful OpenIV Audio player to listen great\u2026","rel":"","context":"In &quot;English&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1315,"url":"https:\/\/openiv.com\/?p=1315","url_meta":{"origin":1621,"position":2},"title":"OpenIV 2.9","date":"25 March, 2017","format":false,"excerpt":"We are happy to announce the release of OpenIV 2.9! This release includes new tools, map editing features for Grand Theft Auto V and numerous improvements and bug fixes in the different areas of OpenIV. Important note It was almost a year since last major OpenIV release, because of that,\u2026","rel":"","context":"In &quot;English&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":920,"url":"https:\/\/openiv.com\/?p=920","url_meta":{"origin":1621,"position":3},"title":"First look at Grand Theft Auto V files [.black\/OpenIV]","date":"17 September, 2013","format":false,"excerpt":"","rel":"","context":"In &quot;.black&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":956,"url":"https:\/\/openiv.com\/?p=956","url_meta":{"origin":1621,"position":4},"title":"OpenIV 1.5.5 for Max Payne 3 and Grand Theft Auto IV","date":"6 January, 2014","format":false,"excerpt":"We\u2019re proud to announce that OpenIV 1.5.5 has been released. This release allows you to edit Max Payne 3 audio files (.awc) by using new openFormats. Also new Favorites feature makes using OpenIV even better. Improved vehicles viewer have new ability to hide separated car parts. Besides new features and\u2026","rel":"","context":"In &quot;Docs\/Help&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1011,"url":"https:\/\/openiv.com\/?p=1011","url_meta":{"origin":1621,"position":5},"title":"How to replace GTAIV\/EfLC Audio files with OpenIV","date":"15 August, 2014","format":false,"excerpt":"","rel":"","context":"In &quot;Docs\/Help&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"_links":{"self":[{"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts\/1621"}],"collection":[{"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1621"}],"version-history":[{"count":3,"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts\/1621\/revisions"}],"predecessor-version":[{"id":1624,"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts\/1621\/revisions\/1624"}],"wp:attachment":[{"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1621"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1621"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1621"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}