{"id":1436,"date":"2018-07-14T00:11:53","date_gmt":"2018-07-13T21:11:53","guid":{"rendered":"http:\/\/openiv.com\/?p=1436"},"modified":"2018-07-14T00:11:53","modified_gmt":"2018-07-13T21:11:53","slug":"openiv-3-0-july-2018-maintenance-update-build-1005","status":"publish","type":"post","link":"https:\/\/openiv.com\/?p=1436","title":{"rendered":"OpenIV 3.0 &#8211; July 2018 Maintenance Update (Build 1005)"},"content":{"rendered":"<p>Today, we are releasing July 2018 Maintenance Update for OpenIV 3.0.<br \/>\n<img class=\"aligncenter\" src=\"https:\/\/cloud.ntscorp.ru\/i\/2018.07\/01.png\" alt=\"\" \/><\/p>\n<h2>What\u2019s new in July 2018 Maintenance Update for OpenIV 3.0<\/h2>\n<h3>Audio Player changes<\/h3>\n<ul>\n<li>We fixed an issue resulting in OpenIV crash while playing some multichannel audios;<\/li>\n<li>We made some changes to improve support for multichannel audios.<\/li>\n<\/ul>\n<p>You will see some UI changes in the Audio Player:<br \/>\n<img class=\"aligncenter\" src=\"https:\/\/cloud.ntscorp.ru\/i\/2018.07\/00.png\" alt=\"\" \/><br \/>\nThe name of multichannel audio is now displayed in Italic font to show that OpenIV generates this name and it not comes from the game file.<\/p>\n<h3>General changes, improvements, and fixes<\/h3>\n<ul>\n<li>Updated languages: Spanish, Italian;<\/li>\n<li>We fixed an important issue where Rename feature in Texture Editor was not worked properly for GTA V and Max Payne 3;<\/li>\n<li>We fixed an issue resulting in OpenIV crash while using opened folder and back button in main window;<\/li>\n<li>We fixed an issue where OpenIV was not able to open resource files in folders that was dragged-and-dropped into OpenIV from Windows File Explorer;<\/li>\n<li>We fixed an issue resulting in OpenIV crash when pressing any arrow key while playing GTA IV cutscene;<\/li>\n<li>We fixed few potential crashes while opening AWC and PSO files;<\/li>\n<li>We made changes in our META\/XML reader to provide better support for different kind of line endings;<\/li>\n<li>We fixed an issue where OpenIV might crash while importing textures from openFormats;<\/li>\n<li>We fixed an issue resulting in OpenIV crash while importing openFormats file with incorrect syntax;<\/li>\n<li>We fixed some issues with no particular scenarios based on the information from automatic error reports;<\/li>\n<li>We trying to catch some annoying OpenIV crashes, so we added more debug information in certain places.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Today, we are releasing July 2018 Maintenance Update for OpenIV 3.0. What\u2019s new in July 2018 Maintenance Update for OpenIV 3.0 Audio Player changes We fixed an issue resulting in OpenIV crash while playing some multichannel audios; We made some changes to improve support for multichannel audios. You will see some UI changes in the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[3,19,23,21,5],"tags":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":1393,"url":"https:\/\/openiv.com\/?p=1393","url_meta":{"origin":1436,"position":0},"title":"OpenIV 3.0","date":"30 April, 2018","format":false,"excerpt":"Today, we are releasing OpenIV 3.0 with some surprising features, please take a look: What\u2019s new in OpenIV 3.0 PlayStation 4 support We are happy to announce new platform support for Grand Theft Auto V, please welcome PlayStation 4 (Orbis). We never actually thought this will be possible, but files\u2026","rel":"","context":"In &quot;.black&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1443,"url":"https:\/\/openiv.com\/?p=1443","url_meta":{"origin":1436,"position":1},"title":"OpenIV 3.0 \u2013 &#8220;After Hours&#8221; Update (Build 1006)","date":"25 July, 2018","format":false,"excerpt":"Today, we are releasing \"After Hours\" compatibility update for OpenIV 3.0. What\u2019s new in \"After Hours\" update for OpenIV 3.0 Grand Theft Auto V We added support for new version of carcols.ymt; We added support for new version of carvariations.ymt; We added support for new shaders in openFormats for GTA\u2026","rel":"","context":"In &quot;English&quot;","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/openiv.com\/wp-content\/uploads\/2018\/07\/02.png?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":1703,"url":"https:\/\/openiv.com\/?p=1703","url_meta":{"origin":1436,"position":2},"title":"OpenIV 4.0.1","date":"24 June, 2020","format":false,"excerpt":"Today we are happy to announce the release of OpenIV 4.0.1, the minor release with focus on better games support and stability. Since this is a minor release without new features, we do not have new video for you today. Installation and updates improvements With this release, we are starting\u2026","rel":"","context":"In &quot;English&quot;","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/openiv.com\/wp-content\/uploads\/2020\/06\/promo_512_256.png?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":1483,"url":"https:\/\/openiv.com\/?p=1483","url_meta":{"origin":1436,"position":3},"title":"OpenIV 3.1","date":"27 December, 2018","format":false,"excerpt":"Once again we will try to make OpenIV releases more frequently, hopefully it will help us to speed up development process and as result you will get new features faster. To start our new release cycle today we releasing OpenIV 3.1 a minor but necessary update. Please, take a look:\u2026","rel":"","context":"In &quot;English&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1621,"url":"https:\/\/openiv.com\/?p=1621","url_meta":{"origin":1436,"position":4},"title":"OpenIV 3.2","date":"29 October, 2019","format":false,"excerpt":"Today we are happy to announce the release of OpenIV 3.2. Please, take a look: What\u2019s new in OpenIV 3.2 Grand Theft Auto V In this release our main focus for Grand Theft Auto V was on adding support for more PSO files. We added support for gtxd.ymtWe added support\u2026","rel":"","context":"In &quot;Docs\/Help&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":677,"url":"https:\/\/openiv.com\/?p=677","url_meta":{"origin":1436,"position":5},"title":"OpenIV 1.1 \u2013 The sounds of favela","date":"29 July, 2012","format":false,"excerpt":"We are continuing our work on Max Payne 3 support in OpenIV. And now we are proud to release OpenIV 1.1, with one of the most user requested feature \u2013 Max Payne 3 audio playback. But we also don\u2019t forget about Grand Theft Auto IV. Here is a list of\u2026","rel":"","context":"In &quot;English&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"_links":{"self":[{"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts\/1436"}],"collection":[{"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1436"}],"version-history":[{"count":1,"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts\/1436\/revisions"}],"predecessor-version":[{"id":1437,"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts\/1436\/revisions\/1437"}],"wp:attachment":[{"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1436"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1436"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1436"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}