{"id":1047,"date":"2015-02-25T22:25:03","date_gmt":"2015-02-25T19:25:03","guid":{"rendered":"http:\/\/openiv.com\/?p=1047"},"modified":"2019-06-17T19:20:48","modified_gmt":"2019-06-17T16:20:48","slug":"openiv-2-3-openformats-for-max-payne-3-drawable-models","status":"publish","type":"post","link":"https:\/\/openiv.com\/?p=1047","title":{"rendered":"OpenIV 2.3 \u2013 openFormats for Max Payne 3 \u201cdrawable\u201d models"},"content":{"rendered":"<p><center><img class=\"aligncenter\" alt=\"null\" src=\"https:\/\/openiv.com\/imgaes\/openiv_with_formats_basic.png\"><\/center><\/p>\n<p>Greetings to all! Today we are proud to release <strong>OpenIV 2.3<\/strong>. In last few months we have developed a new system that allows us to work with <strong>RAGE<\/strong> Resources in more easy and elegant way. It also helps to describe and research resources faster, so we will be able to bring support for new resources earlier. This is means new features will come quickly, and I personally hope, it will increase <strong>OpenIV<\/strong> stability in general.<\/p>\n<p>For start, we using a new system for <strong>Max Payne 3<\/strong> and <strong>Grand Theft Auto V<\/strong> resources, in next few releases we will bring it to <strong>Grand Theft Auto IV<\/strong> as well. Unfortunately, you probably will not notice any changes in <strong>OpenIV<\/strong> functionality, so we have one noticeable feature to release today.<\/p>\n<p><strong>Let me introduce \u2013 openFormats for Max Payne 3 Drawable models.<\/strong><br \/>\n<center><iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube.com\/embed\/8yxPAQDo1jY?controls=1\" frameborder=\"0\" allowfullscreen=\"\"><\/iframe><\/center><\/p>\n<p>Yeah, finally, we made openFormats for <strong>Max Payne 3<\/strong> models, but, unfortunately, currently it is export only version. Therefore, you will not be able to import your models into <strong>Max Payne 3<\/strong> yet, sorry for that. However, we will work hard to bring import as soon as possible. Another good thing is the current version of <strong>openFormats<\/strong> for <strong>Max Payne 3<\/strong> is very similar to our future formats for <strong>Grand Theft Auto V<\/strong>.<\/p>\n<p>In addition, we currently working on documentation for <strong>openFormats<\/strong> for <strong>Max Payne 3<\/strong>, so, you will have all information you need for editing formats or even create your own tools and scripts for it.<\/p>\n<p>As always, the full change log is available <a href=\"https:\/\/openiv.com\/bugs\/changelog_page.php\">here<\/a>.<br \/>\n<center><a href=\"https:\/\/openiv.com\/WebIV\/guest.php?get=1\"><img src=\"https:\/\/openiv.com\/wp-content\/themes\/curved-10\/images\/downloadOIV.png\" alt=\"Download\"><\/a><\/center><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Greetings to all! Today we are proud to release OpenIV 2.3. In last few months we have developed a new system that allows us to work with RAGE Resources in more easy and elegant way. It also helps to describe and research resources faster, so we will be able to bring support for new resources [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[3,19,23,21,5,7,11],"tags":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":652,"url":"https:\/\/openiv.com\/?p=652","url_meta":{"origin":1047,"position":0},"title":"OpenIV 1.0 for GTA IV and Max Payne 3","date":"6 June, 2012","format":false,"excerpt":"Donwload OpenIV 1.0 Today is a great day in OpenIV's history.Today we are release OpenIV with support of two different game - Grand Theft Auto IV and Max Payne 3. We just start work with Max Payne 3, but now OpenIV 1.0 is the only tool outside of Rockstar studios\u2026","rel":"","context":"In &quot;.black&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1043,"url":"https:\/\/openiv.com\/?p=1043","url_meta":{"origin":1047,"position":1},"title":"OpenIV 2.3 \u2013 openFormats \u0434\u043b\u044f Max Payne 3 \u201cdrawable\u201d \u043c\u043e\u0434\u0435\u043b\u0435\u0439","date":"25 February, 2015","format":false,"excerpt":"\u041f\u0440\u0438\u0432\u0435\u0442\u0441\u0442\u0432\u0443\u044e \u0432\u0441\u0435\u0445! \u0421\u0435\u0433\u043e\u0434\u043d\u044f \u043c\u044b \u0440\u0430\u0434\u044b \u0441\u043e\u043e\u0431\u0449\u0438\u0442\u044c \u043e \u0432\u044b\u0445\u043e\u0434\u0435 OpenIV 2.3. \u041f\u043e\u0441\u043b\u0435\u0434\u043d\u0438\u0435 \u043d\u0435\u0441\u043a\u043e\u043b\u044c\u043a\u043e \u043c\u0435\u0441\u044f\u0446\u0435\u0432, \u043c\u044b \u0440\u0430\u0437\u0440\u0430\u0431\u0430\u0442\u044b\u0432\u0430\u043b\u0438 \u043d\u043e\u0432\u0443\u044e \u0441\u0438\u0441\u0442\u0435\u043c\u0443, \u043a\u043e\u0442\u043e\u0440\u0430\u044f \u043f\u043e\u0437\u0432\u043e\u043b\u0438\u0442 \u043d\u0430\u043c \u0440\u0430\u0431\u043e\u0442\u0430\u0442\u044c \u0441 \u0440\u0435\u0441\u0443\u0440\u0441\u0430\u043c\u0438 RAGE \u0432 \u0431\u043e\u043b\u0435\u0435 \u043f\u0440\u043e\u0441\u0442\u043e\u0439 \u0438 \u044d\u043b\u0435\u0433\u0430\u043d\u0442\u043d\u043e\u0439 \u0444\u043e\u0440\u043c\u0435. \u0422\u0430\u043a\u0436\u0435 \u043e\u043d\u0430 \u043f\u043e\u043c\u043e\u0436\u0435\u0442 \u043d\u0430\u043c \u043e\u043f\u0438\u0441\u044b\u0432\u0430\u0442\u044c \u0438 \u0438\u0441\u0441\u043b\u0435\u0434\u043e\u0432\u0430\u0442\u044c \u0440\u0435\u0441\u0443\u0440\u0441\u044b \u0431\u044b\u0441\u0442\u0440\u0435\u0435, \u0442\u0430\u043a \u0447\u0442\u043e \u043c\u044b \u0441\u043c\u043e\u0436\u0435\u043c \u0440\u0430\u043d\u044c\u0448\u0435 \u0440\u0435\u0430\u043b\u0438\u0437\u043e\u0432\u0430\u0442\u044c \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0443 \u043d\u043e\u0432\u044b\u0445 \u0440\u0435\u0441\u0443\u0440\u0441\u043e\u0432. \u042d\u0442\u043e \u043e\u0437\u043d\u0430\u0447\u0430\u0435\u0442,\u2026","rel":"","context":"In &quot;Grand Theft Auto IV&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":717,"url":"https:\/\/openiv.com\/?p=717","url_meta":{"origin":1047,"position":2},"title":"The waiting is over &#8211; OpenIV 1.2 is here","date":"24 September, 2012","format":false,"excerpt":"OpenIV is unique project which allow you to work with two games -Grand Theft Auto IV and Max Payne 3. And today we proud to give to you new features for each of this games. First, at last you able to full edit Max Payne 3 RPF archives and start\u2026","rel":"","context":"In &quot;English&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":892,"url":"https:\/\/openiv.com\/?p=892","url_meta":{"origin":1047,"position":3},"title":"Once Upon a Time in Brazil \u2013 OpenIV 1.5","date":"20 July, 2013","format":false,"excerpt":". Here is a long awaited release of OpenIV. Today we bring texture modding to Max Payne 3. You can use the full power of our Texture Editor or take advantage of openFormats for textures. Also for Max Payne 3, you can use OPL text format for editing map WPL\u2026","rel":"","context":"In &quot;English&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1059,"url":"https:\/\/openiv.com\/?p=1059","url_meta":{"origin":1047,"position":4},"title":"OpenIV 2.3.5","date":"29 March, 2015","format":false,"excerpt":"Today we are proud to release OpenIV 2.3.5, first version with import support for openFormats models in Max Payne 3. Using openFormats, you will be able to edit ped and map object models. Unfortunately, not all features are available now, for example, it is not possible to use cloth, but\u2026","rel":"","context":"In &quot;English&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":956,"url":"https:\/\/openiv.com\/?p=956","url_meta":{"origin":1047,"position":5},"title":"OpenIV 1.5.5 for Max Payne 3 and Grand Theft Auto IV","date":"6 January, 2014","format":false,"excerpt":"We\u2019re proud to announce that OpenIV 1.5.5 has been released. This release allows you to edit Max Payne 3 audio files (.awc) by using new openFormats. Also new Favorites feature makes using OpenIV even better. Improved vehicles viewer have new ability to hide separated car parts. Besides new features and\u2026","rel":"","context":"In &quot;Docs\/Help&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"_links":{"self":[{"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts\/1047"}],"collection":[{"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1047"}],"version-history":[{"count":4,"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts\/1047\/revisions"}],"predecessor-version":[{"id":1563,"href":"https:\/\/openiv.com\/index.php?rest_route=\/wp\/v2\/posts\/1047\/revisions\/1563"}],"wp:attachment":[{"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1047"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1047"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/openiv.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1047"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}