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IDProjectCategoryView StatusLast Update
0000672OpenIVopenFormatspublic2019-11-11 11:36
Reporternelson01023Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
PlatformWindowsOS10 (64-bit, 32-bit)OS Version10.0
Product Version3.2 
Target VersionFixed in Version 
Summary0000672: Specific models break upon reimporting Through openFormats.
DescriptionFor some odd reason, whenever I try reimporting some models into GTA 4 by removing the space in emergency_ lights_emis in the .oft (cause keeping spaces will make openformats believe it's a parameter), the model does import successfully, but in-game, its collisions and whatnot end up breaking, with the car doors floating miles in the air when opened, and vehicle collisions generally breaking.

Since I'm not good with words, here's a video showcasing the bug:
https://www.youtube.com/watch?v=XA1tugEbc-M&feature=youtu.be
Steps To ReproduceNo steps currently, besides the basic openformats reimport.
Additional InformationThis appears to only happen with reimporting specific models, such as the two listed below. Do note that I didn't make these and am simply providing these for testing purposes.
TagsNo tags attached.
GameGrand Theft Auto IV/EfLC

Activities

nelson01023

2019-11-11 11:36

reporter  

police.wft (462,473 bytes)
police2.wft (617,912 bytes)

Issue History

Date Modified Username Field Change
2019-11-11 11:36 nelson01023 New Issue
2019-11-11 11:36 nelson01023 File Added: police.wft
2019-11-11 11:36 nelson01023 File Added: police2.wft