View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000672 | OpenIV | openFormats | public | 2019-11-11 11:36 | 2019-11-11 11:36 |
| Reporter | nelson01023 | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | ||
| Platform | Windows | OS | 10 (64-bit, 32-bit) | OS Version | 10.0 |
| Product Version | 3.2 | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0000672: Specific models break upon reimporting Through openFormats. | ||||
| Description | For some odd reason, whenever I try reimporting some models into GTA 4 by removing the space in emergency_ lights_emis in the .oft (cause keeping spaces will make openformats believe it's a parameter), the model does import successfully, but in-game, its collisions and whatnot end up breaking, with the car doors floating miles in the air when opened, and vehicle collisions generally breaking. Since I'm not good with words, here's a video showcasing the bug: https://www.youtube.com/watch?v=XA1tugEbc-M&feature=youtu.be | ||||
| Steps To Reproduce | No steps currently, besides the basic openformats reimport. | ||||
| Additional Information | This appears to only happen with reimporting specific models, such as the two listed below. Do note that I didn't make these and am simply providing these for testing purposes. | ||||
| Tags | No tags attached. | ||||
| Game | Grand Theft Auto IV/EfLC | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2019-11-11 11:36 | nelson01023 | New Issue | |
| 2019-11-11 11:36 | nelson01023 | File Added: police.wft | |
| 2019-11-11 11:36 | nelson01023 | File Added: police2.wft |