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July 4th, 2017OpenIV Lives

In order to qualify all of the questions we had received during past weeks, we make some explanations:
Unfortunately, we were unable to answer those questions earlier due to real life (yeah we have some).

The community
First of all, we want to say “Thank you” to everyone who supported us in this tough situation. We’re very grateful for your support; for demonstration of the fact, that modding community is still a minority, but very vocal, creative and determined minority. You made the impossible and this story is already scribed into the history of PC gaming and the Internet itself.
Yes, this is your victory! Congratulations and many thanks once again!

OpenIV and modding
The development of OpenIV will be continued as before. OpenIV never supported GTA Online modding and will not support it in the future. Our work will be continued within the Rockstar modding policy.

Liberty City in Grand Theft Auto V
Unfortunately, our highly anticipated mod “Liberty City in GTA V” will not be released because it clearly contradicts with Rockstar modding policy. Liberty City mod is a big loss for us, since it was a huge part of our motivation to push OpenIV functionality.

If you are wondering what is next, well, we are currently revising our plans for the future.

Sincerely,
OpenIV Team.

June 14th, 2017Take Two vs. Modding

We feared that this day would come… And now it’s here.
The day, when GTA modding was declared illegal.

GTA modding had long and glorious history.
Since GTA III, people have created lots of different mods: from simple texture replacements to impressive full conversions.

And the modding always was a “gray zone” — a battlefield between lawyers and PR…

For almost ten years of OpenIV development, we had tried to play as nice as possible and even more:

  • Strictly following of Civil Code of Russia (only reverse engineering for interoperability).
  • Only clean-room reverse engineering.
  • No distribution of original data and code.
  • And absolutely no messing with Online…

 

On June 5th, 2017, we had received an official Cease-and-Desist letter.
It clearly says, that with OpenIV we “allow third parties to defeat security features of its software and modify that software in violation Take-Two’s rights“.
Yes, this letter is illiterate both technically and grammatically (really, they don’t even bothered with proof-reading the text).
Yes, we can go to court and yet again prove that modding is fair use and our actions are legal.
Yes, we could. But we decided not to.

Going to court will take at least few months of our time and huge amount of efforts, and, at best, we’ll get absolutely nothing.
Spending time just to restore status quo is really unproductive, and all the money in the world can’t compensate the loss of time.

So, we decided to agree with their claims and we’re stopping distribution of OpenIV.

It was a hard decision, but when any modding activity has been declared illegal, we can’t see any possibilities to continue this process,
unless top management of Take-Two company makes an official statement about modding, which can be used in court.

Discuss on GTAForums

With many thanks for all modding community for all your fantastic creations,
OpenIV team.

So long, and thanks for all the fish.

OpenIV web

Greetings, soon OpenIV 0.9.2 will release and now we have update OpenIV official website. As you can see navigation menu in top of the page has been changed, also we made new color scheme. Besides OpenIV download and donate sections is are updated too, don’t forgot check it out. Also we made new Frequently Asked Question(s) section, that section will be update sometimes. You can go to F.A.Q. section by using top menu.

Check our social buttons in right sidebar, and don’t forget to check my twitter and YouTube.

April 13th, 2011OpenIV bug tracking system

I remind you that with release of OpenIV 0.9.1 we was launched bug tracking system, which you can report OpenIV bugs and track their status.

OpenIV bug-tracker here: http://openiv.com/bugs/

Also you can go to it by using OpenIV main menu “Help-> Report a bug.”

You no need register to get access to bug-tracker, but after registration you can change language interface of bug-tracker in “Preferences” section.

Also you can see “Road map” and “Change log” sections that based on data in bug-tracker.

In soon time, I plan open few sections on this site. One of them will be OpenIV/openFormats F.A.Q.(Frequently Asked Question(s)) section. Please, leave your questions in comments. This questions will fill future FAQ section.

My .black project

History of .black – RAGE research project

Author: GooD-NTS
Nizhniy Novgorod, 2010

I started my .black project in May, 2008 when GTA IV’d been just released on xbox360. Right now I don’t remember why I’ve started it, maybe I just want to see how the Rockstar Games use the new engine.

OpenRPF

It all started from a small program called OpenRPF, what I’ve made for opening RPF archives. It wasn’t functional enough because it could only open archives directly, not to decrypt anything (at that time I didn’t know about RAGE encryption). During the first days of May I was trying to find out, how the encryption is used in RAGE and how I could decrypt it. As this time I found one great man. His nickname was Listener. I am sure, you all know who it is. I began to ask him different questions about encryption but he refused to give me any information because it was confidential and offered me to find it by myself in assembler codes of GTA IV. He gave me the link to IDA and necessary plugins for it, and gave some pieces of advice.

Next week after that I was searching for it, I’ve never seen PPC ASM before, so it was hard. The whole week I was questioning Listener, and after a week I have done it. So I understood everything I wanted about RAGE encryption and got an ability to continue my work with archives. Also I have joined to Listener and small closed community (on sannybuilder.com) who’ve started the GTA IV research.

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